Posts tagged "payment collection"

| 5 MIN READ

Sport Organizations Save Time and Stay Organized With LeagueApps

It’s a challenge to efficiently operate a recreational sports league today. Most organizers who become involved do so out of passion or love of sports. However, managing and maintaining the league while keeping participants satisfied can often be a struggle due to a small budget,…

| 4 MIN READ

Is Your Sports League Getting The Best Credit Card Transaction Rates?

LeagueApps offers and integrates with multiple payment solution options to fit the needs of all types of sports organizations. This LeagueApps blog post breaks down those options in more detail including the recent addition of the Stripe platform. Another option is to use the Authorize.net…

| 2 MIN READ

Stripe: The Easiest Payment Solution For LeagueApps Partners

Setting up a payment solution was often the one tricky item that could get in the way of quickly processing registration payments through the LeagueApps system. It was just way more complicated and expensive than it needed to be. That changes today! LeagueApps is excited…

| 3 MIN READ

Processing Fees Can Help Subsidize Sports League Registration Costs

LeagueApps offers the option to add a processing fee as part of the online registration feature. We’d like to share a bit more about this feature and how it is being used by our league partners. The processing fee is an optional setting that allows…

| 4 MIN READ

What’s the Right Payment Processing Solution For Your League?

In order for an organization to accept online payments through LeagueApps it’s necessary to set up a payment solution. This allows registration revenue to flow right into your bank account! LeagueApps has integrated with some of the most popular payment solutions to make sure you’re…

| 3 MIN READ

Feature Highlight: Discount Codes

We made some improvements to the Discount Codes feature. It should be a lot more useful now! One of the main additions is support for “universal” discount codes, which are discount codes that can be used for any program as opposed to just a single…