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Team Roster Visibility, Standings Note, and Bug Fixes

Product News, Release Notes

We pushed out a product release that includes a few things worth mentioning. Here is a quick rundown:

  • You can now see the details regarding any team’s pending player invites and pending team join requests, directly from the League Team page in the Manager Console (see image on right). This is helpful when you’re trying to determine the current status of how a team is filling out its roster.
  • The team player gender counts have been added to the League Team page in the Manager Console, so you can get a sense of a team’s gender balance in a quick glance.
  • There is now a Standings Note feature, which allows you to post a public note at the top of any specific standings table. This is useful if you want to add color commentary or other details about the team rankings in a particular program.
  • And, as always, we’ve fixed more bugs and are continually improving the general experience of using the product. We read all your feedback and appreciate it all – thanks!

More Registration Tools Giving You More Control

Feature Highlight, Product News

Here’s another quick release. Just a few things to help you better manage your league registrations.

  • We added a tool that lets you manually generate an invoice for any registered player, who doesn’t already have an invoice (or who has a voided one). This is useful when you need to manually intervene and retroactively invoice players for various reasons.
  • We now display team player counts broken down by gender in the console. This makes it easier to see how your teams are filling up gender-wise, so you can quickly see which teams need more guys or more girls.
  • You can now set the program/league start date to “tentative” – in case you’re not 100% certain about the date it’ll begin. Doing this will cause the publicly displayed start date to incorporate a highlighted “tentative” tag.
  • Fixed an annoying spacing issue with all the rich content editors in the console (e.g., editing pages, leagues/program descriptions, location descriptions).
  • Various smaller tweaks and bug fixes, including resolution to an issue in which a portion of team player registrations were inadvertently not recording the waiver acceptance. As always, thanks for your feedback!

Stay tuned for another release coming up very soon – think more payment gateway options!

A Quick Pre Saint Patrick’s Update…

Feature Highlight, Product News, Release Notes

We pushed out a small release that includes a few things worth mentioning. Enjoy your Saint Patrick’s Day!

  • Added a date selector to the site dashboard which allows you to specify the start date used in the payment and registration summary graphs.
  • Expanded the member messaging tool to include an option to send message as a “marketing email”. When this option is selected, it will i) exclude any members who have previously “opted-out”, and ii) include a one-click opt-out link at the bottom of the outgoing email.
  • Improved the result messages for login failure and password retrieval, so that they’re more specific and helpful in describing why the action failed (e.g., login failed because username or email is not tied to any existing account).
  • Added the ability to remove a team photo.
  • Various bug fixes and small tweaks. Thanks for sending in feedback!

A Bunch of Improvements

Product News, Release Notes

We pushed out an update to the product that includes a whole bunch of features and improvements.  Here’s a run down:


Most of the following improvements were driven by your feedback.

  • You can now set any league to “unpublished” state, if you don’t want it to show up on your site (or widgets) yet.  Change the league state on the ‘details’ tab of your league.
  • You can now grab registration listing widgets for specific sports, and/or specific seasons.
  • The console dashboard and leagues listing pages now indicate the number of “reserved” vs “pending” registrants.  This is helpful in gauging how your registrations are filling up.
  • In registration settings, you can now decide if you want to treat Free-Agents as “detached” or not, when moved onto teams.  Being “detached” means that the former Free-Agent (now moved onto a team) pays separately from the team, and that his/her payment does not count toward the team fee.  This setting is useful if you’d rather allow your Free-Agents’ individual fee to count toward the overall team fee once they are moved onto a team.  The default setting is that Free-Agents are treated as detached.
  • We tweaked the display of team pricing for leagues using “variable pricing” so that the listing now indicates if a minimum fee is required.  A minimum fee is enforced if the league settings have specified a capacity rule for minimum team size.


A couple helpful updates here to help with game scheduling.

  • You can now add games that have a game type of “championship”.
  • Fixed some issues with the Schedule Generator.  It should be balancing teams across times much better now.


The messaging tools continue to improve. We hope this serve as a simple and practical way to communicate with your members.

  • Fixed spacing issues with the messaging tool.
  • The “from name” is now editable each time you send an email.
  • Added an email “opt-out” feature so that your members can decide to be excluded from your marketing related emails.


Just a few more general items…

  • Added Squash and Boot Camp to the list of sports.
  • Added a new account-level page that lists all members across all your sites.  This is handy for organizations that use more than one site.  This page is located in your ‘manage account’ section of your console.

Welcome to the new LeagueApps blog!

Company News, Product News, Release Notes

This is the new LeagueApps product blog!

We’ll be adding quick updates and product release notes here. We’ll also write short “how-to” overviews for different features, and we’ll highlight how other clubs have successfully used the product to solve common problems that come up.

The old release notes page will no longer be updated.


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